The following pages are in development and should be considered unpublished drafts only.
- Global Cargo System (GCS) - Storage and transfer protocol for roleplay non-fungible cargo manifests.
- Global Fluid System 2 (GFS2) - Fluid storage and transfer protocol (backwards-compatible with GFS).
- Global Fuel System (GFS) - Vehicle fuel pump protocol.
- Global Handcuffs Protocol (GHP) - Protocol for roleplay police/security handcuffs. Used by the free Tredpro Standard Handcuffs.
- Global License Plate System (GLPS) - Vehicle license plate with customizable design and font rendering.
- Global Maintenance System (GMS) - Second Life vehicle parts and repair system with simulated damage.
- Global Media Format (GMF) - Standard for storing Second Life sounds and texture framemaps that can be used to play music (GMA) and video (GMV) in-world using purely in-world assets.
- Global Mod Link System (GMLS) - Scripts that automatically align linked aftermarket vehicle modifications to Second Life vehicles.
- Global Rack System (GRS) - Standard and scripts for reorganizable rack-mounted equipment. Includes specifications for (but not identical to) standard server rack units (GRS SU) and utility vehicle center console units (GRS CU).
- Global Vehicle HUD (GVHUD) - HUD for Second Life road vehicles.
- Local Texture UUID Tool - Tool to get the UUID of a local texture for loading local textures onto complex scripted objects, such as vehicle themes.
- NJ-Paint - Open-source 2D pixel drawing board.
- Script Usage Rating Board - Open-source display board that shows nearby avatars' script usage.